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martes, 2 de octubre de 2012

Trail: 2D Graphics

http://docs.oracle.com/javase/tutorial/2d/index.html




Overview of the Java 2D Graphics API introduces the key Java 2D concepts and describes the Java 2D rendering model. This lesson is more conceptual than other lessons of this trail, it enables you to get deep into basic notions and classes descriptions.
Trail icon Getting started with Graphics uses a developed example to show you how to obtain a Graphics object and use it for common graphics rendering tasks.
Trail icon Working with Geometry teaches you how to use APIs to draw graphic primitives and arbitrary shapes, and how to apply fancy strokes and fill styles.
Trail icon Working with Text APIs shows you how to effectively use text APIs, including how to create a Font object with desired attributes, measure text, and determine the names of the fonts available on your system.
Trail icon Working with Images explains how to create a BufferedImage object, perform image-filtering operations, and draw on an image.
Trail icon Printing teaches you how to render 2D graphics to a printer, print complex documents, and use Print Services.
Trail icon Advanced topics in Java 2D explains how to perform transformations, clip the drawing region, composite overlapping graphics, specify rendering preferences, and control rendering quality.

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